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Teem 1.10.0
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#include "limn.h"
Functions | |
| int | limnObjectWorldHomog (limnObject *obj) |
| int | limnObjectFaceNormals (limnObject *obj, int space) |
| int | limnObjectVertexNormals (limnObject *obj) |
| int | _limnObjectViewTransform (limnObject *obj, limnCamera *cam) |
| int | _limnObjectScreenTransform (limnObject *obj, limnCamera *cam) |
| int | _limnObjectDeviceTransform (limnObject *obj, limnCamera *cam, limnWindow *win) |
| int | limnObjectSpaceTransform (limnObject *obj, limnCamera *cam, limnWindow *win, int space) |
| int | limnObjectPartTransform (limnObject *obj, unsigned int partIdx, float xform[16]) |
| int | _limnPartDepthCompare (const void *_a, const void *_b) |
| int | limnObjectDepthSortParts (limnObject *obj) |
| int | _limnFaceDepthCompare (const void *_a, const void *_b) |
| int | limnObjectDepthSortFaces (limnObject *obj) |
| int | limnObjectFaceReverse (limnObject *obj) |
| int _limnFaceDepthCompare | ( | const void * | _a, |
| const void * | _b | ||
| ) |
| int _limnObjectDeviceTransform | ( | limnObject * | obj, |
| limnCamera * | cam, | ||
| limnWindow * | win | ||
| ) |
| int _limnObjectScreenTransform | ( | limnObject * | obj, |
| limnCamera * | cam | ||
| ) |
| int _limnObjectViewTransform | ( | limnObject * | obj, |
| limnCamera * | cam | ||
| ) |
| int _limnPartDepthCompare | ( | const void * | _a, |
| const void * | _b | ||
| ) |
| int limnObjectDepthSortFaces | ( | limnObject * | obj | ) |
| int limnObjectDepthSortParts | ( | limnObject * | obj | ) |
| int limnObjectFaceNormals | ( | limnObject * | obj, |
| int | space | ||
| ) |
| int limnObjectFaceReverse | ( | limnObject * | obj | ) |
| int limnObjectPartTransform | ( | limnObject * | obj, |
| unsigned int | partIdx, | ||
| float | xform[16] | ||
| ) |
| int limnObjectSpaceTransform | ( | limnObject * | obj, |
| limnCamera * | cam, | ||
| limnWindow * | win, | ||
| int | space | ||
| ) |
| int limnObjectVertexNormals | ( | limnObject * | obj | ) |
| int limnObjectWorldHomog | ( | limnObject * | obj | ) |