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Teem 1.10.0
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Defines | |
| #define | DOIT(obj, ax) ((obj) = echoListSplit(scene, (obj), (ax))) |
| #define | MORE(obj) echoTypeSplit == (obj)->type |
Functions | |
| void | echoListAdd (echoObject *list, echoObject *child) |
| int | _echoPosCompare (double *A, double *B) |
| echoObject * | echoListSplit (echoScene *scene, echoObject *list, int axis) |
| echoObject * | echoListSplit3 (echoScene *scene, echoObject *list, int depth) |
| #define DOIT | ( | obj, | |
| ax | |||
| ) | ((obj) = echoListSplit(scene, (obj), (ax))) |
| #define MORE | ( | obj | ) | echoTypeSplit == (obj)->type |
| int _echoPosCompare | ( | double * | A, |
| double * | B | ||
| ) |
| void echoListAdd | ( | echoObject * | list, |
| echoObject * | child | ||
| ) |
| echoObject* echoListSplit | ( | echoScene * | scene, |
| echoObject * | list, | ||
| int | axis | ||
| ) |
| echoObject* echoListSplit3 | ( | echoScene * | scene, |
| echoObject * | list, | ||
| int | depth | ||
| ) |