NED
===


This modifier converts the coordinates generated by the MORSE simulator to
change to the North, East, Down (NED) coordinate system, instead of the East,
North, Up (ENU) system normally used by Blender.

This is achieved by switching the direction of the X and Y axis, as well as
inverting the sense of the Z axis.

This modifier attempts to alter data ``x``, ``y`` and ``z`` for position, 
and ``yaw``, ``pitch`` and ``roll`` for orientation. 

The NED modifier provides as modifiers:

* :py:class:`morse.modifiers.ned.CoordinatesToNED`
* :py:class:`morse.modifiers.ned.CoordinatesFromNED`
* :py:class:`morse.modifiers.ned.AnglesToNED`
* :py:class:`morse.modifiers.ned.AnglesFromNED`



.. cssclass:: properties morse-section

Configuration parameters for ned
--------------------------------

*No configurable parameter.*

.. cssclass:: files morse-section

Sources of examples
-------------------

- `Source code <../../_modules/morse/modifiers/ned.html>`_
- `Unit-test <../../_modules/base/ned_testing.html>`_




*(This page has been auto-generated from MORSE module morse.modifiers.ned.)*
