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SDL
2.0
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Collaboration diagram for SDL_GameController:Data Fields | |
| SDL_Joystick * | joystick |
| int | ref_count |
| SDL_JoystickGUID | guid |
| const char * | name |
| int | num_bindings |
| SDL_ExtendedGameControllerBind * | bindings |
| SDL_ExtendedGameControllerBind ** | last_match_axis |
| Uint8 * | last_hat_mask |
| struct _SDL_GameController * | next |
Definition at line 99 of file SDL_gamecontroller.c.
| SDL_ExtendedGameControllerBind* SDL_GameController::bindings |
Definition at line 107 of file SDL_gamecontroller.c.
| SDL_JoystickGUID SDL_GameController::guid |
Definition at line 104 of file SDL_gamecontroller.c.
| SDL_Joystick* SDL_GameController::joystick |
Definition at line 101 of file SDL_gamecontroller.c.
Referenced by SDL_JoystickOpen().
| Uint8* SDL_GameController::last_hat_mask |
Definition at line 109 of file SDL_gamecontroller.c.
| SDL_ExtendedGameControllerBind** SDL_GameController::last_match_axis |
Definition at line 108 of file SDL_gamecontroller.c.
| const char* SDL_GameController::name |
Definition at line 105 of file SDL_gamecontroller.c.
| struct _SDL_GameController* SDL_GameController::next |
Definition at line 111 of file SDL_gamecontroller.c.
| int SDL_GameController::num_bindings |
Definition at line 106 of file SDL_gamecontroller.c.
| int SDL_GameController::ref_count |
Definition at line 102 of file SDL_gamecontroller.c.