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Csound and CsoundAC API
5.17
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#include "Platform.hpp"#include "Conversions.hpp"#include "Event.hpp"#include "Score.hpp"#include "Node.hpp"#include "Voicelead.hpp"#include "VoiceleadingNode.hpp"#include "System.hpp"#include <sstream>#include <stack>#include <string>#include <map>#include <vector>#include <boost/numeric/ublas/vector.hpp>#include <boost/numeric/ublas/matrix.hpp>Data Structures | |
| class | csound::ChordLindenmayer |
| This class implements a Lindenmayer system that generates a score by moving a turtle around in various implicit music spaces. More... | |
| struct | csound::Command |
| struct | csound::Turtle |
Namespaces | |
| namespace | csound |
The csound namespace contains classes for doing algorithmic composition, and for rendering audio from algorithmically generated scores, especially using Csound. | |
Functions | |
| void SILENCE_PUBLIC | csound::printChord (std::ostream &stream, std::string label, const std::vector< double > &chord) |
1.7.6.1