| - Cal3D 0.11 API Reference - |
Classes | |
| struct | BlendVertex |
Public Member Functions | |
| int | getBlendVertexCount () |
| Returns the number of blend vertices. | |
| std::vector< BlendVertex > & | getVectorBlendVertex () |
| Returns the blend vertex vector. | |
| bool | reserve (int blendVertexCount) |
| Reserves memory for the blend vertices. | |
| bool | setBlendVertex (int vertexId, const BlendVertex &vertex) |
| Sets a specified blend vertex. | |
| int CalCoreSubMorphTarget::getBlendVertexCount | ( | ) |
Returns the number of blend vertices.
This function returns the number of blend vertices in the core sub morph target instance.
| std::vector< CalCoreSubMorphTarget::BlendVertex > & CalCoreSubMorphTarget::getVectorBlendVertex | ( | ) |
Returns the blend vertex vector.
This function returns the vector that contains all blend vertices of the core sub morph target instance.
| bool CalCoreSubMorphTarget::reserve | ( | int | blendVertexCount | ) |
Reserves memory for the blend vertices.
This function reserves memory for the blend vertices of the core sub morph target instance.
| blendVertexCount | The number of blend vertices that this core sub morph target instance should be able to hold. |
| bool CalCoreSubMorphTarget::setBlendVertex | ( | int | blendVertexId, |
| const BlendVertex & | blendVertex | ||
| ) |
Sets a specified blend vertex.
This function sets a specified blend vertex in the core sub morph target instance.
| vertexId | The ID of the vertex. |
| vertex | The vertex that should be set. |