| - Cal3D 0.11 API Reference - |
| addCoreBone(CalCoreBone *pCoreBone) | CalCoreSkeleton | |
| CalCoreSkeleton() (defined in CalCoreSkeleton) | CalCoreSkeleton | |
| calculateBoundingBoxes(CalCoreModel *pCoreModel) | CalCoreSkeleton | |
| calculateState() | CalCoreSkeleton | |
| getCoreBone(int coreBoneId) | CalCoreSkeleton | |
| getCoreBone(const std::string &strName) | CalCoreSkeleton | |
| getCoreBoneId(const std::string &strName) | CalCoreSkeleton | |
| getRefCount() const (defined in cal3d::RefCounted) | cal3d::RefCounted | [inline] |
| getVectorCoreBone() | CalCoreSkeleton | |
| getVectorRootCoreBoneId() | CalCoreSkeleton | |
| mapCoreBoneName(int coreBoneId, const std::string &strName) | CalCoreSkeleton | |
| RefCounted() (defined in cal3d::RefCounted) | cal3d::RefCounted | [inline, protected] |
| scale(float factor) | CalCoreSkeleton | |
| ~CalCoreSkeleton() (defined in CalCoreSkeleton) | CalCoreSkeleton | [protected] |
| ~RefCounted() | cal3d::RefCounted | [inline, protected, virtual] |