|
BALL
1.4.1
|
#include <BALL/NMR/peak.h>
Public Types | |
Typedefs | |
| typedef PositionType | Position |
Public Member Functions | |
Constructors and Destructors | |
| Peak () | |
| Peak (const Peak &peak) | |
| virtual | ~Peak () |
Accessors | |
| const Position & | getPosition () const |
| const Position & | getWidth () const |
| float | getIntensity () const |
| void | setPosition (const Position &position) |
| void | setWidth (const Position &width) |
| void | setIntensity (float intensity) |
| const Atom * | getAtom () const |
| void | setAtom (const Atom *atom) |
Assignment | |
| void | operator= (const Peak &peak) |
Predicates | |
| bool | operator== (const Peak< PositionType > &peak) const |
| bool | operator< (const Peak< PositionType > &peak) const |
| bool | operator> (const Peak< PositionType > &peak) const |
Protected Attributes | |
| Position | position_ |
| Position | width_ |
| float | intensity_ |
| const Atom * | atom_ |
Generic Peak Class. Each peak contains a pointer to an associated atom (in the case of NMR: the atom that causes this peak).
| typedef PositionType BALL::Peak< PositionType >::Position |
| BALL::Peak< PositionType >::Peak | ( | ) |
| BALL::Peak< PositionType >::Peak | ( | const Peak< PositionType > & | peak | ) |
| BALL::Peak< PositionType >::~Peak | ( | ) | [virtual] |
| BALL_INLINE const Atom * BALL::Peak< PositionType >::getAtom | ( | ) | const |
| BALL_INLINE float BALL::Peak< PositionType >::getIntensity | ( | ) | const |
| BALL_INLINE const Peak< PositionType >::Position & BALL::Peak< PositionType >::getPosition | ( | ) | const |
| BALL_INLINE const Peak< PositionType >::Position & BALL::Peak< PositionType >::getWidth | ( | ) | const |
| bool BALL::Peak< PositionType >::operator< | ( | const Peak< PositionType > & | peak | ) | const |
| void BALL::Peak< PositionType >::operator= | ( | const Peak< PositionType > & | peak | ) |
| bool BALL::Peak< PositionType >::operator== | ( | const Peak< PositionType > & | peak | ) | const |
| bool BALL::Peak< PositionType >::operator> | ( | const Peak< PositionType > & | peak | ) | const |
| BALL_INLINE void BALL::Peak< PositionType >::setAtom | ( | const Atom * | atom | ) |
| BALL_INLINE void BALL::Peak< PositionType >::setIntensity | ( | float | intensity | ) |
| BALL_INLINE void BALL::Peak< PositionType >::setPosition | ( | const Position & | position | ) |
| BALL_INLINE void BALL::Peak< PositionType >::setWidth | ( | const Position & | width | ) |
const Atom* BALL::Peak< PositionType >::atom_ [protected] |
float BALL::Peak< PositionType >::intensity_ [protected] |
Position BALL::Peak< PositionType >::position_ [protected] |
Position BALL::Peak< PositionType >::width_ [protected] |
1.7.6.1